Tag Archives: interactive

Sound Maps in the 21st Century: Where Do We Go From Here?

Sound maps are boring. Why? I would argue it’s because they’ve become stuck in a rut that began when the idea of ‘sound map’ became synonymous with online, Google API-based or other forms of point-and-click, CD-ROM era interface design. If we want sound maps to become less boring, this needs to stop. But how do we as sound artists (or would-be ‘sound cartographers’) break free of the point-and-click model? Continue reading